Monthly Archives: June 2011

Levers, Gates and Wires

With Continuity 2 coming out tomorrow, we thought we should reveal yet a little bit more of the game. Here’s a video demonstrating one of the new gameplay mechanics we’ve added for Continuity 2: The Continuation. It’s quite simple, but … Continue reading

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The Making of Continuity 2: Level Editing

So one thing people seem to ask us a lot is, “How do you make the levels?” Well, we made our own level editor for Continuity 1 than runs using the Adobe Flash Player. It worked competently. For Continuity 2, … Continue reading

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Let’s Dance!

So there’s only three days left until Continuity 2: The Continuation’s release (June 23)! We here at Ragtime Games feel like celebrating. And what better way to celebrate than with music? Last week we uploaded the slower song from Continuity … Continue reading

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Please Stay on the Line

So, you know what’s even better than stupid, ol’, lousy June 16th? Well, June 23rd of course! It’s just as Thursday-y as June 16th, but it’s 7 more. It’s also Father’s day in Nicaragua, Poland and Uganda. And if I … Continue reading

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Sneak Preview

Only two more days until Continuity 2: The Continuation is out in the wild. So while you can’t get your grubby paws on the game yet, you can whet your appetite on this trailer in 720p. Keep a sharp eye … Continue reading

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The Continuation

Continuity 2 has been approved by the App Store! Therefore, I am very proud to announce that Continuity 2: The Continuation will be sliding into the App Store on June 16, 2011. And that’s not all! Continuity 2:The Continuation will … Continue reading

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To be continued…

So I’m very happy to announce that, finally, the sequel to Continuity has been submitted to Apple for review. So, while I’m not exactly sure when the game will be released, I’m prepared to change the release date from “soon” … Continue reading

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