Levers, Gates and Wires

Levers, Gates and Wires

With Continuity 2 coming out tomorrow, we thought we should reveal yet a little bit more of the game. Here’s a video demonstrating one of the new gameplay mechanics we’ve added for Continuity 2: The Continuation. It’s quite simple, but also quite deep in that it allows for lots of interesting variations. Continuity 2 will [...]

The Making of Continuity 2: Level Editing

The Making of Continuity 2: Level Editing

So one thing people seem to ask us a lot is, “How do you make the levels?” Well, we made our own level editor for Continuity 1 than runs using the Adobe Flash Player. It worked competently. For Continuity 2, we modified the editor to allow us to use the new elements we’ve added in [...]

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Let’s Dance!

So there’s only three days left until Continuity 2: The Continuation’s release (June 23)!

We here at Ragtime Games feel like celebrating. And what better way to celebrate than with music?

Last week we uploaded the slower song from Continuity 2, that plays when the level is zoomed out, and you’re rearranging tiles. Today, take a listen to the song the plays when the game is zoomed in and you’re moving around the level.

Get it here.

In the game, both songs actually synch up as we fade between them when you zoom in and out. It gives you a pretty good feeling of a continuous play experience, but helps to clearly distinguish the two play modes.

Our audio guru is Elias Holmlid. As with Continuity 1, did all of Continuity 2′s music and sound effects.

Enjoy the music. When Continuity 2 comes out on Thursday, make sure you hook your headphones up to your iPhone or iPad so you can fully appreciate Elias’ hard work.


Please Stay on the Line

So, you know what’s even better than stupid, ol’, lousy June 16th? Well, June 23rd of course! It’s just as Thursday-y as June 16th, but it’s 7 more. It’s also Father’s day in Nicaragua, Poland and Uganda. And if I know anything about Ugandan Father’s Day, it’s that nothing makes a better gift than Continuity [...]


Sneak Preview

Only two more days until Continuity 2: The Continuation is out in the wild. So while you can’t get your grubby paws on the game yet, you can whet your appetite on this trailer in 720p. Keep a sharp eye open for a hint of a new feature that we’ve not previously revealed! Continuity 2: [...]


The Continuation

Continuity 2 has been approved by the App Store! Therefore, I am very proud to announce that Continuity 2: The Continuation will be sliding into the App Store on June 16, 2011. And that’s not all! Continuity 2:The Continuation will be releasing at an introductory price of only 99 cents (0.79 €, £0.59, etc…). So [...]

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To be continued…

So I’m very happy to announce that, finally, the sequel to Continuity has been submitted to Apple for review. So, while I’m not exactly sure when the game will be released, I’m prepared to change the release date from “soon” to “very soon, on a Thursday”. If you want to make sure you don’t miss [...]

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Coming soon to a theater near you

So, astute readers might have noticed that winter is over (at least for those of us in the northern hemisphere) and Continuity 2 still isn’t out on the App Store as we had announced it would be. “So what’s the deal?”, you might be asking. Well, we needed more time to make the game better. [...]


Continuity 2 on iPad

As previously mentioned, Continuity 2 will run on iPhone, iPod Touch and iPad. Here’s a video showing one of the new features added and how the game runs on the iPad.


Introducing Continuity 2

Since we released the original Continuity back in 2009, people have been telling us how well Continuity’s tile-sliding gameplay would suit iOS. We agree. But don’t just take my word for it, watch the embedded video to see a quick example of the game running on iPhone.